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About

A short look at my path in 3D graphics: motion design, projects, working approach, and the visual style I continue to develop.

Welcome!

My name is Yuri. I have been working in motion design since 2013, creating promo videos, cinematics, explainers, and 3D animation. For me, it is not only about a beautiful image, but also about the idea, rhythm, atmosphere, details, and clear production logic. In my work, I combine motion design, 3D graphics, and visual storytelling. My main pipeline is built around Cinema 4D, Blender, and After Effects, with additional tools added depending on the task.

I have always enjoyed creating large-scale and detailed worlds. For me, it is important to find strong visual ideas, build rhythm, and work carefully with light, camera, and materials.

What’s on the Site

This is, basically, my website: a portfolio, a blog, a store, and a little bit of creative chaos. Most of my work is client projects, but in my personal time I experiment, test new approaches, sometimes build websites — like this one — and share useful findings in the Blog. I am also gradually collecting selected materials, footage, and 3D assets in the Shop.

01

Promo

Motion design, advertising, and image-driven videos: 3D/2D graphics, visual metaphors, editing rhythm, typography, and final sound — so the product is easy to read and looks more polished.

02

Cinematic

Short visual stories: scene, characters, atmosphere, camera, light, materials, simulations, and editing. Here, it is not only about a beautiful frame, but also about the feeling of a small film.

03

Explainer

Explainer videos for products, services, and processes: structure, script logic, UI graphics, 3D schemes, simple visual transitions, and a clear pace.

04

Intro

Intros, logo animation, and short branded openings for YouTube, presentations, events, and episodic content. They quickly set the style and tone.

05

Sound Design

Music, SFX, accents, transitions, and atmosphere. Sound helps a video feel physical: the motion starts to be felt, not just seen on the screen.

Tools I Work With

I build my main pipeline around Cinema 4D and After Effects, while other tools are added depending on the task — when modeling, simulations, rendering, or sound need to be pushed further.
Core
Cinema 4D
Blender
/100
Rendering
Octane
Redshift
Arnold
V-Ray
/100
Compositing
After Effects
Premiere Pro
/100
Video Effects
EmberGen
Houdini
/100
Texturing
Photoshop
Illustrator
Substance Painter
/100
Sound Design
Audition
/100

If you need a strong visual story, message me. We’ll discuss the idea, timeline, and the best way to bring it all to life.

Contact meContact me